![]() Jumping in and out becomes much much harder. However, to your point, it's a real issue that creates friction around the playing experience. This is obviously a fairly specific problem for a subset of players. ~30 more minutes to redo that (plus some more exploring for gear, etc.) with no option to save til the tunnels meant I had to stay up til 12:30 am and then wake the wifey up when I came to bed late. After taking my time trying to get to know Updaam, game froze 40 min into my first run, forcing me to totally restart. Case in point, I got in a tiff on Tuesday night/Wednesday AM specifically because I wanted to play on launch night and couldn't get started til everyone else went to sleep ~ 9:30. I just can't play for long stretches like I would otherwise want.
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